Package | com.as3nui.nativeExtensions.air.kinect.data |
Class | public class SkeletonJoint |
Inheritance | SkeletonJoint ![]() |
Subclasses | MSSkeletonJoint, OpenNISkeletonJoint |
It has position and orientation info. Next to global positions (x, y, z), you can get position info in 2D in RGB or depth space aswell.
Property | Defined By | ||
---|---|---|---|
name : String
Name of the joint
| SkeletonJoint | ||
position : Position
Position of the joint
| SkeletonJoint | ||
positionConfidence : Number
Accuracy of the joint position
| SkeletonJoint |
Method | Defined By | ||
---|---|---|---|
SkeletonJoint | |||
copyFrom(otherJoint:SkeletonJoint):void
Copies the properties from the other joint into this instance
| SkeletonJoint |
Constant | Defined By | ||
---|---|---|---|
HEAD : String = head [static] | SkeletonJoint | ||
LEFT_ELBOW : String = left_elbow [static] | SkeletonJoint | ||
LEFT_FOOT : String = left_foot [static] | SkeletonJoint | ||
LEFT_HAND : String = left_hand [static] | SkeletonJoint | ||
LEFT_HIP : String = left_hip [static] | SkeletonJoint | ||
LEFT_KNEE : String = left_knee [static] | SkeletonJoint | ||
LEFT_SHOULDER : String = left_shoulder [static] | SkeletonJoint | ||
NECK : String = neck [static] | SkeletonJoint | ||
RIGHT_ELBOW : String = right_elbow [static] | SkeletonJoint | ||
RIGHT_FOOT : String = right_foot [static] | SkeletonJoint | ||
RIGHT_HAND : String = right_hand [static] | SkeletonJoint | ||
RIGHT_HIP : String = right_hip [static] | SkeletonJoint | ||
RIGHT_KNEE : String = right_knee [static] | SkeletonJoint | ||
RIGHT_SHOULDER : String = right_shoulder [static] | SkeletonJoint | ||
TORSO : String = torso [static] | SkeletonJoint |
name | property |
public var name:String
Name of the joint
position | property |
public var position:Position
Position of the joint
positionConfidence | property |
public var positionConfidence:Number
Accuracy of the joint position
SkeletonJoint | () | Constructor |
public function SkeletonJoint()
copyFrom | () | method |
public function copyFrom(otherJoint:SkeletonJoint):void
Copies the properties from the other joint into this instance
Parameters
otherJoint:SkeletonJoint |
HEAD | Constant |
public static const HEAD:String = head
LEFT_ELBOW | Constant |
public static const LEFT_ELBOW:String = left_elbow
LEFT_FOOT | Constant |
public static const LEFT_FOOT:String = left_foot
LEFT_HAND | Constant |
public static const LEFT_HAND:String = left_hand
LEFT_HIP | Constant |
public static const LEFT_HIP:String = left_hip
LEFT_KNEE | Constant |
public static const LEFT_KNEE:String = left_knee
LEFT_SHOULDER | Constant |
public static const LEFT_SHOULDER:String = left_shoulder
NECK | Constant |
public static const NECK:String = neck
RIGHT_ELBOW | Constant |
public static const RIGHT_ELBOW:String = right_elbow
RIGHT_FOOT | Constant |
public static const RIGHT_FOOT:String = right_foot
RIGHT_HAND | Constant |
public static const RIGHT_HAND:String = right_hand
RIGHT_HIP | Constant |
public static const RIGHT_HIP:String = right_hip
RIGHT_KNEE | Constant |
public static const RIGHT_KNEE:String = right_knee
RIGHT_SHOULDER | Constant |
public static const RIGHT_SHOULDER:String = right_shoulder
TORSO | Constant |
public static const TORSO:String = torso